Freebies

I’ve written a lot over the years, especially for tabletop games. The rights to a few things have reverted to me, or never been sold; a few more things are available online for free.

I am slowly posting links and downloads here. Keep checking back to see what’s new!


Colonial HorrorsColonial Horrors
An anthology of early American horror tales, focusing on the Colonial era. Available from various sources, but the Google Play Store offers a free sample:
Colonial Horrors at the Google Play Store


adnd-logo

Find The Lady
An episodic AD&D adventure, set in Pelinore but usable anywhere. First published in GameMaster Publications #2, 1985.
Find the Lady (PDF)

The Taking of Siandabhair
A Celtic-themed AD&D adventure, including a new monster: the Mountain Hag. First published in Imagine #5, August 1983.
The Taking of Siandabhair (PDF)

Sethotep
An Egyptian-themed adventure for Basic/Expert D&D, AD&D, and DragonQuest. First published in Imagine #16, July 1984.
Sethotep (PDF)

Lady Mijiko’s Holiday
An adventure for AD&D Oriental Adventures, Bushido, GURPS Japan, and RuneQuest Land of Ninja. First published in Pyramid #14, July/August 1995.
Link to the Steve Jackson Games web site.

The Tathlum
A magical weapon from Irish tradition for AD&D 2nd edition. An out-take from HR3 Celts Campaign Sourcebook.
Tathlum_AD&D2_Graeme-Davis

Monsters from the Folklore of the Philippines
A selection of creatures from Filipino folklore, first Published in Imagine #25, April 1985.
Monsters-of-the-Philippines_Imagine-25_Graeme Davis

Sobek, Egyptian God of Marshes and Crocodiles
A treatment in AD&D 1st Edition Deities & Demigods format, first published in Imagine #16, July 1984.
Sobek_Imagine-16_Graeme-Davis

Magic and Mayhem: Celts
One of my early forays into historical roleplaying, written when I was still an archaeology student, and a precursor to my work on the AD&D HR3 Celts Campaign Sourcebook. From Imagine #17, August 1984.
Magic and Mayhem Celts – Imagine 17 – PDF

New Flail Types
Four types of flail weapon, with stats for AD&D and every other RPG I had handy at the time: Tunnels & Trolls, DragonQuest, Basic Role Playing (the engine behind Runequest and Call of Cthulhu), Traveller, and Bushido. Originally published in Imagine #20, November 1984.
New Flail Types – Imagine 20

My Complete and Utter D&D/AD&D/d20 Bibliography


Wfrp_logo

The Exorcist
A career for players with nerves of steel. Previously published in Hogshead Publishing’s Hogwash mini-zine.
The Exorcist (PDF)

Doomstones 5 Outline
My never-developed outline for the final Doomstones adventure. Not to be confused with Hogshead’s Heart of Chaos by Robin D. Laws.
Doomstones 5 GD outline

My Complete and Utter Warhammer Bibliography (Warhammer, WFRP, HeroQuest, AHQ)


CoC logo

A Green, Unpleasant Land
Two adventure outlines set in 1920s Britain. Written for 1st edition Call of Cthulhu and Games Workshop’s Green and Pleasant Land supplement, but easily compatible with later editions.
A Green Unpleasant Land

Converting Between Call of Cthulhu and Colonial Gothic
Using Rogue Games’ RPG of conspiracy and horror at the dawn of American history as source material for adventures against Joseph Curwen, Keziah Mason, and Lovecraft’s other Colonial-era enemies.
Converting Between Call of Cthulhu and Colonial Gothic

Mind Over Matter
A Medium career description and rules for psychic abilities, first published in Shadis #38.
Mind Over Matter

My Complete and Utter Cthulhu Bibliography


GURPS logo

Black Dogs, Church Grims, and Hell Hounds
An exploration of the British legends that gave birth to the Hound of the Baskervilles, among others. First published in Roleplayer #30, January 1993.
Link to the Steve Jackson Games web site.

Designer’s Notes: GURPS Faerie
A Faerie campaign outline, and notes on how I came to write that book.
Link to the Steve Jackson Games web site.

Lady Mijiko’s Holiday
An adventure for AD&D Oriental Adventures, Bushido, GURPS Japan, and RuneQuest Land of Ninja. First published in Pyramid #14, July/August 1995.
Link to the Steve Jackson Games web site.

Trespasser’s Isle
A tropical zombie-horror adventure for 18th-20th century settings.
Link to the Steve Jackson Games web site.

Norse Trolls
More details on these iconic monsters. First published in Roleplayer #24, June 1991.
Link to the Steve Jackson Games web site.

La Llorona
The famous weeping ghost of the Southwest.
La Llorona – GURPS – Graeme Davis

My Complete and Utter GURPS Bibliography


stacks_image_32_1

The Puckle Gun
A heavy musket with three times the normal fire rate. Gun-nut players will want this so badly.
The Puckle Gun – Colonial Gothic

La Llorona
A legend from New Spain can be developed in several ways for a Colonial Gothic campaign.
La Llorona – Colonial Gothic

Converting Between Call of Cthulhu and Colonial Gothic
Using Chaosium’s definitive Cthulhu Mythos RPG as a source for more monsters, magic, and other elements in Lovecraft-inspired Colonial Gothic adventures.
Converting Between Call of Cthulhu and Colonial Gothic

My Complete and Utter Colonial Gothic Bibliography


9781780968490-th2

The Enemies of Theseus

There wasn’t just the Minotaur. Game stats for the six foes Theseus defeated on his journey to Athens.
Of Gods and Mortals – Theseus


Systemless

D6

Solo Voyages
An overview of the gamebook phenomenon as it stood in 1985, co-written with then-budding SF author and Imagine magazine book reviewer Colin Greenland. From Imagine #22, January 1985.
Solo Voyages