My Complete and Utter Cthulhu Bibliography
I had been playing AD&D for about four years when the first edition of Call of Cthulhu was published in 1981. Although I wasn’t terribly familiar with Lovecraft’s work at the time, I liked the fact that it was a horror game set in the real world of the 20th century. Initially I thought it could be used to play Hammer-horror style games, but as I read more Lovecraft I quickly came to realize how perfectly Call of Cthulhu was designed for Lovecraft’s more cerebral style of horror – and most importantly, I think, how first edition Call of Cthulhu forced players to think beyond combat as a first response.
Although my college gaming group continued to focus mainly on AD&D, I started to run an occasional Call of Cthulhu campaign. As I’ve already said in various places (including the previous post), Call of Cthulhu went on to become a major influence on my writing for Warhammer Fantasy Roleplay.
Although Games Workshop published various titles for Call of Cthulhu during my time there (the best, in my opinion, was the hardback rulebook with bestiary art by Tony Ackland), I only got to work on one GW CoC product, and that was before I joined the staff. At work my time was fully taken up, at first by WFRP and later by other games, so everything I wrote for Call of Cthulhu, I wrote on my own time. I did send an adventure to Chaosium around 1986-87, and I got a very nice letter back from Sandy Petersen saying he wanted to use it in the Second Cthulhu Companion, but it was cut at the last minute and it languished in a to-be-developed pile until 2015, when I finally got the opportunity to develop it into a tie-in novella for the Arkham Horror boardgame called The Dirge of Reason.
Although my bibliography for Call of Cthulhu is shorter than for many other games, I still regard it as one of my favorites. Although opportunities to write for it didn’t come my way very often, it’s still a great game and, as I’ve said before, a milestone in the history of tabletop RPG design. I think of it as the first game of the second generation, when RPG design crawled out of the dungeon, stood upright, and began to do more than just hit things with swords.
Fiction
The Dirge of Reason, Fantasy Flight Games, 2017 – author Buy it here
The Investigators of Arkham Horror, Fantasy Flight Games, 2016 – contributor Buy it here
Cthulhu Britannica, Cubicle 7 Games, 2014 – promotional postcards (Kickstarter)
Products
Achtung! Cthulhu: Under the Gun, Modiphius Entertainment, 2019 – author Buy it here
Cthulhu Confidential, Pelgrane Press, 2016 – editor Buy it here
Colonial Gothic: Lovecraft, Rogue Games, 2015 – co-author Buy it here
Green & Pleasant Land, Games Workshop 1987 – contributing author
Articles
“Converting Between Call of Cthulhu and Colonial Gothic,” blog, March 2016 Download free here
“A Green, Unpleasant Land,” blog, January 2016 Download free here
“Out of the Ordinary,” Shadis #41, Oct 1996
“Mind Over Matter,” Shadis #38, Jul 1996 Download free here
“Spirit of the Mountain,” White Dwarf #99, Apr 1988
“Trilogy of Terror,” White Dwarf #97, Feb 1988
“The Worm Stones,” Fantasy Chronicles #5, November 1986 – co-author
“Ghost Jackal Kill,” White Dwarf #79, Aug 1986
“Crawling Chaos,” White Dwarf #68, Sep 1985 – contributor
“Haunters of the Dark,” White Dwarf #67, Aug 1985
Video Games
Call of Cthulhu: Dark Corners of the Earth, Bethesda Softworks 2005 – pickup writer (in-game documents)
Other Bibliography Posts
My Complete and Utter Warhammer Bibliography (Warhammer, WFRP, HeroQuest, AHQ)
My Complete and Utter Warhammer 40,000 Bibliography (WH40K, Adeptus Titanicus/Epic Scale)
My Complete and Utter D&D/AD&D/d20 Bibliography
My Complete and Utter GURPS Bibliography
My Complete and Utter Vampire: the Masquerade and World of Darkness Bibliography
My Complete and Utter Fighting Fantasy and Gamebook Bibliography
My Complete and Utter Colonial Gothic Bibliography
My Complete and Utter Dark Future Bibliography
My Complete and Utter Video Gameography
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Thanks again for another bit of your personal gaming history! As always, it’s interesting how one thing (or project) led to or influenced another…
This post led to an interview on Yog-Sothoth.com. Here’s the link: http://www.yog-sothoth.com/articles.html/_/main/graeme-davis-interview
Interesting stuff. WHY did I not know about Colonial Gothic: Lovecraft? Off to make a purchase!
You’re missing Shadows Over Bögenhafen. It is absolutely a Call of Cthulhu scenario, even if it is for WFRP.