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Gargoyle: A Forgotten WFRP Monster

May 30, 2020 13 comments

Like many fantasy miniatures producers of the early 1980s, Citadel Miniatures sold a number of bat-winged, demonic-looking figures in their early ranges. Some were called Demons, and others Gargoyles.

The first official mention of Gargoyles as part of Warhammer lore came in 1985, when Citadel Miniatures released The Flying Gargoyles of Barda as part of their Regiments of Renown series for Warhammer 2nd edition. The Gargoyles’ backstory cast them as a kind of independent Demon (they weren’t called Daemons at that point in Warhammer’s history, and not all Demons served the Ruinous Powers of Chaos), and said that this particular group was summoned accidentally by a Marienburg wizard named Barda von Micklestein. You can read the whole story at the excellent Stuff of Legends site.

RR12 - Flying Gargoyles of Barda - Spring 1985 Journal
From The Citadel Journal, Spring 1985.

Even though WFRP 1st edition was only released the following year, Gargoyles had already gone from Warhammer lore. To the best of my knowledge, the only Gargoyles in the whole of WFRP’s history were to be found in a corridor in Castle Drachenfels. Rather than Demons (or Daemons) these were the traditional animated stone statues found in most fantasy games.

The matter of independent Daemons is a complex one, and deserving of a fuller treatment at some future time. Here, though, is a WFRP4 re-imagining of the animated statue type.


Gargoyle

Gargoyles are magically animated stone figures. Most, but not all, have Daemonic features such as bat-like wings and bestial features. They may be found guarding ancient ruins, seeming to be part of their decoration. They may also be created by means of certain forbidden rituals. Some may be commanded by their creators, while other follow simple instructions that were given to them long ago – usually to destroy all who trespass on their territory.

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Traits: Armour 3, Dark Vision, Hardy, Immunity to Psychology, Magical, Territorial (one building or small area), Weapon +8

Optional: 2 Claws +8, Die Hard, Flight 60, Horns +6, Size (Small to Enormous), Magic Resistance 1-2, Ranged +8, Tail +6, Unstable, Weapon +8


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