Archive

Posts Tagged ‘freelance’

2016: The Year in (belated) Review

March 10, 2017 Leave a comment

Here it is, March already. How did that happen?

While a lot of the most popular posts on this blog are about the old days (and especially my Games Workshop days), I also like to keep readers up to date with what I’m doing now – so go to My Books and BUY! BUY! BUY!

Ahem.

Anyway, here’s a brief look at what came out in 2016.

GAMES AND BOOKS

Dawnbringer
Danish game developer Kiloo is best known for their hit mobile game Subway Surfers. They hired me to help develop the setting and characters for this high fantasy swipe-and-slash game for iOS and Android. You play a fallen angel battling demons in a ruined world, and searching for redemption along the way.
Kiloo’s Dawnbringer page
My earlier post about Dawnbringer

Of Gods and Mortals: Celts
The first army supplement for Andrea Sfiligoi’s mythological skirmish game, and yet another chapter in my ongoing love affair with Celtic history and myth.
Ganesha Games’ Of Gods and Mortals page
My earlier post about Of Gods and Mortals: Celts

The Investigators of Arkham Horror
I contributed five stories to this gorgeously-presented collection based on Fantasy Flight’s acclaimed Cthulhu Mythos boardgame.
Fantasy Flight Games’ page
My earlier post about The Investigators of Arkham Horror

Nazi Moonbase
All the Nazi super-science conspiracy theories I could find, collected and wrapped up in a unifying narrative that also explains the urgency behind the Cold War space race.
Osprey Publishing’s Nazi Moonbase page
My earlier post about Nazi Moonbase

Cthulhu Confidential
I edited the text of Robin Laws’ thought-provoking solo Cthulhupulp game, where the Mythos is arguably the least of the horrors.
Pelgrane Press’ Cthulhu Confidential page

 

ARTICLES

Pyramid 3/92: Zombies
I contributed “The Viking Dead” on Icelandic draugur and haugbui, as well as a systemless look at several varieties of “Indian Ghouls.”
Buy it here

Pyramid 3/87: Low-Tech III
“Tempered Punks” contains some systemless advice for dealing with gadget-happy players whose modern knowledge wrings unbalancing power from old-time technology.
Buy it here

Fenix, Kickstarter special edition
I contributed a systemless article titled “Mummies: A New Approach” to support this bilingual Swedish-English roleplaying magazine. It includes seven mummy sub-types based on the ancient Egyptian multiple-soul concept, along with descriptions of ancient Egyptian mummy amulets with powers to affect both the living and the undead.
Fenix Kickstarter page

Fenix #6/2016
My Call of Cthulhu adventure “Spirit of the Mountain” takes the investigators into the Wild West.
Fenix back issues page

Fenix #2/2016
“La Llorona” discusses the famous Southwestern ghost, with notes for Speltidningen’s Western RPG. I’m told that an English-language edition of Western is in the works: I’ll have more to say about that in the future.
Fenix back issues page

Aviation History, September 2016
I indulge my love of vintage aviation with “Aussie Battler,” tracing the rushed, post-Pearl-Harbor development and surprising career of Australia’s home-grown (and largely improvised) CAC Boomerang fighter.
Aviation History magazine

Freebies
I posted a couple of new pieces in 2016, including “Converting Between Call of Cthulhu and Colonial Gothic” (which does exactly what it says on the tin) and “A Green, Unpleasant Land,” which presents some previously-unpublished British Call of Cthulhu adventure seeds I wrote in early 1986 for Games Workshop’s supplement of a similar name.
Go to the Freebies page

 

 

My Complete and Utter D&D/AD&D/d20 Bibliography

August 11, 2015 14 comments

adnd-logo

For me, as for most people, Dungeons & Dragons was the first roleplaying game. I started playing around 1977 and I started writing articles and adventures while I was in college. My first article was published in 1982, and my most recent adventure was published in 2010. Along the way I also wrote a D&D novel and worked on an unsuccessful pitch for a Greyhawk MMO game. Here they all are:

Products

Pathfinder Adventure Path #41: The Thousand Fangs Below, Paizo Publishing 2010 – adventure author Buy it here
Pathfinder GameMastery Guide, Paizo Publishing 2010 – contributing author Buy it here
Pathfinder Bestiary 2, Paizo Publishing 2010 – contributing author Buy it here
Moons of Arksyra, Hypernova Games 2005 – co-author/developer Buy it here
Mythic Vistas: Eternal Rome, Green Ronin Publishing 2005 – author Buy it here
Creatures of Freeport, Green Ronin Publishing 2004 – co-author Buy it here
Tales of Freeport, Green Ronin Publishing 2003 – author
Slaine: Teeth of the Moon Sow, Mongoose Publishing 2002 – author Buy it here
AD&D Celts Campaign Sourcebook, TSR, Inc. 1992 – author Buy it here
The Goblins’ Lair, TSR, Inc. 1992 – author Buy it here

Fiction
Blood and Honor, Wizards of the Coast 2006 Buy the audio book here

Articles
“The Tathlum,” (AD&D Celts Campaign Sourcebook outtake), personal blog, December 2015 Download free here
“The Ecology of the Wight,” Dragon #348, October 2006 Buy it here
“The Soul Yard,” No Quarter #8, September 2006 Buy it here
“Dead Man’s Quest,” Dungeon #107, February 2004 Buy it here
“The Rapax,” Tales of Freeport web promo, 2003 Download free here
“Lady Mijiko’s Holiday,” Pyramid #14, Jul/Aug 1995 – available free online: click here
“The King Beneath the Hill,” White Wolf Magazine #26, Apr/May 1991 Buy it here
“Race Relations,” GameMaster Publications #4, June 1986
“Nightmare in Green,” White Dwarf #75, Apr 1986
“Defenders of the Faith,” GameMaster Publications #3, March 1986
“Find the Lady,” GameMaster Publications #2, Dec 1985 Download free here
“Tongue Tied,” White Dwarf #70, Nov 1985
“Poison,” White Dwarf #69, Oct 1985
“Magic & Mayhem: Viking!” Imagine #30, Sep 1985
“Pentjak Silat: Indonesian Martial Arts,” Imagine #25, Apr 1985
“Japanese Bujutsu,” Imagine #25, Apr 1985
“Monsters from the Folklore of the Philippines,” Imagine #25, Apr 1985 Download free here
“Eye of Newt and Wing of Bat,” White Dwarf #59-63, Dec 1984-April 1985
“New Flail Types,” Imagine #20, Nov 1984 Download free here
“Magic & Mayhem: Celts,” Imagine #17, Aug 1984 Download free here
“Sethotep,” Imagine #16, Jul 1984 Download free here
“Sobek, God of Marshes and Crocodiles,” Imagine #16, Jul 1984 Download free here
“Drowning Rules,” White Dwarf #51, Apr 1984
“Seeing the Light,” White Dwarf #44, Sep 1983
“The Taking of Siandabhair,” Imagine #5, Aug 1983 Download free here
“Bujutsu,” White Dwarf #43, Aug 1983
“Extracts from the Uruk-Hai Battle Manual,” White Dwarf #38, Mar 1983
“The Tower of Babel,” Pegasus #12, Feb-Mar 1983 Buy it here
“The City in the Swamp,” White Dwarf #37, Feb 1983
“More Necromantic Abilities,” White Dwarf #36, Jan 1983
“Drug Use and Abuse,” White Dwarf #32, Aug 1982

Other Bibliography Posts

My Complete and Utter Warhammer Bibliography (Warhammer, WFRP, HeroQuest, AHQ)

My Complete and Utter Warhammer 40,000 Bibliography (WH40K, Adeptus Titanicus/Epic Scale)

My Complete and Utter Cthulhu Bibliography

My Complete and Utter GURPS Bibliography

My Complete and Utter Vampire: the Masquerade and World of Darkness Bibliography

My Complete and Utter Fighting Fantasy and Gamebook Bibliography

My Complete and Utter Colonial Gothic Bibliography

My Complete and Utter Dark Future Bibliography

My Complete and Utter Video Gameography

My Complete and Utter Bibliography: The Rest of the RPGs

My Complete and Utter Bibliography: Odds and Ends

 

Theseus and the Werewolves

September 7, 2014 6 comments

Wait, what?

It’s all right. I haven’t created a new contemporary urban fantasy franchise with sparkly Greek heroes battling emo lycanthropes in high school. But hold on while I just make a note of that….

No, this post is going to be about my next two books for Osprey Adventures. If you haven’t heard of Osprey Adventures before, the legendary military history publisher has been branching out with two new lines aimed – at least partly – at gamers and fantasy fans.

Osprey Myths and Legends does exactly what it says on the tin. This series presents the world’s greatest heroes (and monsters) in the classic Osprey format, combining well-researched text with lavish illustration and high production values. My first book in this series, Thor: Viking God of Thunder, was well received (click here for some links to reviews), so I was asked to write another – on Theseus and the Minotaur this time. It’s scheduled for release on November 18th and features some stunning color plates by Jose Pena.

index

I guess I was seven or eight years old when I first discovered this tale. I had become obsessed with Greek mythology after discovering a children’s retelling of Homer’s Odyssey in my school library and seeing a Saturday-morning rescreening of Ray Harryhausen’s 1963 classic Jason and the Argonauts on TV. Over a decade later, my first game of Dungeons & Dragons featured a fatal encounter with a minotaur. Along the way, I also read about Theseus’ early adventures on the road to Athens. But when I got stuck into the research for this book, I discovered something intriguing. Well, two things, actually.

The first is that Greek myths used the comic-book technique of “retconning.” After he became the Official Hero of Athens, Theseus began to pop up in the adventures of Hercules and various other heroes, usually in a minor role. He was one of the super-team that took part in the Hunt for the Calydonian Boar, along with his faithful sidekick Pirithous. He appears as a wise and compassionate King of Athens in the tragic tale of Oedipus. A few writers even tried to add him to Jason’s companions aboard the Argo, but some serious timeline problems prevented their attempts from sticking. He was too old for the Trojan War, but a couple of his sons were among the Greek troops in the legendary wooden horse.

The other intriguing thing is that the core of the Theseus myth looks like it could be an allegory. Theseus lived – if he lived – at a time when Athens was growing in power and throwing off Minoan and Mycenaean cultural and economic domination of the Greek mainland. It was developing its own distinctly Greek identity, which would become the template for Classical Greek culture. There is evidence for a war – or at least a raid – led by Athens in which the famous Minoan palace of Knossos was burned. And some ancient sources refer to a Cretan general with the name, or nickname, of Taurus, the Bull. Likewise, the six enemies Theseus defeated on his journey to Athens could be seen as symbols of the various independent city-states that Athens assimilated as its influence spread across Attica. There’s little if any definitive proof that the myth of Theseus is based on actual historical events, but the coincidences do seem to be telling a consistent story, and it made my dormant archaeological reflex twitch.

index

The second book, Werewolves: A Hunter’s Guide, is for the Dark Osprey line which focuses on horror and conspiracy, and follows on from earlier volumes about Zombies and Vampires. I collected werewolf legends and trial reports from across Europe and researched shapechanger myths worldwide to paint a picture of lycanthropy that expands upon what you will find in most movies, games, and novels. It touches on the standard fare – silver, the moon, Viking berserkers, SS werewolves, and so on – but I also uncovered a few surprises. Like, for instance, the fact that there are at least four distinct types of werewolf, each with its own unique characteristics. And the Greek tradition that a dead werewolf rises from the grave as a vampire. And the ancient werewolf cult that centers on Mount Lykaion in Greece.

Werewolves: A Hunter’s Guide
is scheduled for release in March 2015, and there are some interesting titles scheduled for both of Osprey’s non-historical ranges.

Osprey has also expanded into wargames with an interesting and growing range of rule sets presented in slim, affordable books. There are historical rules, of course, but they also cover mythology, steampunk, and Hong Kong action movies. My personal favorite is Of Gods and Mortals, a compact and tidy little skirmish game in which the gods of various mythologies can take to the battlefield as super-units, accompanied by mortal and monstrous followers. It has a very neat mechanic which makes gods and mortals heavily interdependent.

Osprey Publishing has a long-standing reputation for quality that is very well deserved. I’m very happy to see them expanding into these new areas, and even happier to play a modest part myself. Check out the links below. I’ll be very surprised if you don’t find at least one title that surprises and intrigues you.

Osprey Myths and Legends
Dark Osprey
Osprey Wargames

Euro-friends!

December 21, 2013 1 comment

If you read my blog from anywhere in the Euro-zone, this might be of interest. I’ve just discovered that Amazon.de has the (English) Kindle version of “Thor: Viking God of Thunder” marked down to 0,99 Euros.

Early Buzz for “Thor: Viking God of Thunder”

August 19, 2013 25 comments

I posted earlier about Thor: Viking God of Thunder, which I wrote for Osprey Publishing’s new Myths and Legends line. It was a lot of fun to research and write, and I guess that must show because it’s getting some great early reviews. I just received a very excited email from my editor, Joseph McCullough, to let me know that it has won a coveted Kirkus starred review. If you subscribe to Kirkus, you can read it here.

Kirkus is not the only place that people have been saying nice things about the book. Here are a few more:
Goodreads
Blog of Erised
Comicbuzz

The book is due for release on September 17, and it’s currently available to preorder from Amazon, Barnes & Noble, and, as they say, all good booksellers. I recently received an advance copy, and I have to say it looks absolutely gorgeous. The team at Osprey did a bang-up job with the graphic design and layout.

The Vikings have been good to me down the years. When I couldn’t find a grant to fund my Ph.D. research on the British Bronze Age, Chris Morris at Durham University found me a job processing material from his excavation of two Viking farms in the Orkneys. My first freelance project after leaving Games Workshop in 1990 was writing GURPS Vikings for Steve Jackson Games, and a decade later Steve asked me to create an expanded second edition: it’s still selling steadily as an ebook. My first video game contract was to write some Viking storylines for Interplay’s historical strategy game add-on Castles: The Northern Campaign. A few years after that, The Creative Assembly contracted me as a writer and researcher on the Viking Invasion expansion for their acclaimed PC strategy game Medieval: Total War: the add-on garnered some very good reviews and led to more freelance work and a job offer. More recently, and in a more light-hearted vein, the Russian mobile game developer AILove hired me to develop the characters and dialogue for their arcade-y Viking Tales iPhone game.

I’m currently working on a second Myths and Legends book for Osprey, and having even more fun. This one is on a Greek myth, and I’m finding all kinds of interesting corners to poke around in. More news on that when Osprey makes the official announcement.

Lemmings and Zeppelins

February 16, 2013 3 comments

It’s long been my intention to write more fiction, and the first fruits of that plan are finally available. As of yesterday, the Stone Skin Press webstore is open for business.

If you haven’t heard of Stone Skin Press, you should check them out. The themes for their anthologies are never less than intriguing, and their people know what they are doing. Right now, four anthologies are available in electronic form, and preorders are open for the dead-tree versions. I have stories in two of their volumes: one features lemmings and the other involves a zeppelin.

The New Hero is a two-volume collection based around the idea of the iconic hero. Distinct from the dramatic hero whose story is a journey, the iconic hero stands firm in what he (or she) is, bringing order to an imperfect world. Think Conan rather than Frodo, or Batman rather than Luke Skywalker. My story “Against the Air Pirates” is a tribute to the airpulp sub-genre: I pitched it as “Disney’s Tale Spin written by Robert E. Howard.” I am, and have always been, a vintage plane geek.

The Lion and the Aardvark is inspired by Aesop’s Fables, and consists of 70 short-short tales with a modern twist. My tale “The Lemmings and the Sea” is about leaders and their visions, and how staying the course might not always be the best idea.

Shotguns v. Cthulhu does exactly what it says on the tin. It’s a collection of action-adventure tales set within H. P. Lovecraft’s Cthulhu Mythos. If you like Howard’s muscular take on horror – whether or not you also like Lovecraft’s more cerebral approach – you will like this book.

I’m hoping for great things from – and for – Stone Skin Press. In a world full of Major Fantasy Trilogies and sparkly vampires they are taking the road less traveled and returning to the roots of fantasy and horror fiction, the short story. They are people who know what they’re at, and I found them very pleasant to do business with. I would recommend them to anyone who is interested in writing short fiction for themed collections.

But I have to go now. They have just announced a new book titled The New Gothic and issued a call for submissions. A storm is rising, and it’s a long walk across the lonely moor to the dark old house….

The Lion and the Aardvark

December 6, 2012 1 comment

Stone Skin Press’ anthology The Lion and the Aardvark has now shipped to UK bookstores, and just in time for Christmas. You can find it at Waterstones, Amazon.co.uk, Foyles, and other bookshops.

I can’t wait to see this, and not only because it includes my short-short The Lemmings and the Sea. I was intrigued by the concept ever since Robin Laws approached me to write something. I remember reading a children’s edition of Aesop’s Fables at the age of about seven, and being amazed at how insightful they were (even if I couldn’t have articulated that thought back then) as well as loving all the talking animals. I loved having the chance to try my hand at writing something in the same style. But mainly, I just can’t wait to see what the other 69 contributing authors have done.

The roster includes some big names from the gaming world like Greg Stafford, Ed Greenwood, Sandy Petersen, and John Kovalic, as well as writers like Matt Forbeck, Jonathan Howard, and Chuck Wendig. It’s a wide and eclectic group of people, each of whom is bound to come up with something great. I’m proud to be among such company.

The book looks nice, too – a satisfyingly chunky hardback with a lion and an aardvark gold-stamped into the cover underneath a simple but appealing dustjacket. Rachel Kahn’s internal art has a light touch that is perfect for the subject matter.

I’m told that an announcement about North American distribution is expected any day now. I really hope it will be in time for Christmas-gifting on this side of the Atlantic.