Archive

Posts Tagged ‘boardgames’

My Complete and Utter Bibliography: Odds and Ends

July 9, 2017 11 comments

Down the years, I have worked on a few things that do not fit in any of the categories covered by previous Bibliography posts. Here they are:

Boardgames

Board Games

Curse of the Mummy’s Tomb, Games Workshop, 1988 – rules editing.
“In Search of Eternity,” White Dwarf 102 – new characters for Curse of the Mummy’s Tomb.

Rogue Trooper, Games Workshop, 1987 – rules editing.
“We Gotta Traitor to Find,” White Dwarf 90 – new cards for Rogue Trooper.

 

Miniatures Games

Silent Death: Night Brood, Iron Crown Entertainment, 1992 – flavor text.

 

Card games

Card Games

Dragon Ball GT, Score Entertainment, 2004 – text editing.

InuYasha, Score Entertainment, 2004 – text editing.

Yu Yu Hakusho Spirit Detective, Score Entertainment, 2003 – text editing.

Dig

Historical Games

“Hounds and Jackals: Reconstructing an Ancient Egyptian Board Game” KMT: A Modern Journal of Ancient Egypt, Vol. 22 No. 1, Spring 2011.

“Hnefatafl: A Viking Board Game,” Learning Through History, January/February 2007.

“Patolli: An Aztec Board Game,” Learning Through History, January/February 2006.

“Play Go,” Calliope (online), January 2006.

Latrunculi: or The Game of Robbers”, Dig, May/June 2005.

“Play Senet,” Dig, November/December 2004.

“Tau, an Egyptian Board Game,” The Ostracon, Winter 1995.

“Reconstructing Rules for the Ancient Egyptian Game of Twenty Squares,” KMT: A Modern Journal of Ancient Egypt, Vol. 4 No. 2, Summer 1993.

 

Other Bibliography Posts

My Complete and Utter Warhammer Bibliography (Warhammer, WFRP, HeroQuest, AHQ)

My Complete and Utter Warhammer 40,000 Bibliography (WH40K, Adeptus Titanicus/Epic Scale)

My Complete and Utter Cthulhu Bibliography

My Complete and Utter D&D/AD&D/d20 Bibliography

My Complete and Utter GURPS Bibliography

My Complete and Utter Vampire: the Masquerade and World of Darkness Bibliography

My Complete and Utter Fighting Fantasy and Gamebook Bibliography

My Complete and Utter Colonial Gothic Bibliography

My Complete and Utter Dark Future Bibliography

My Complete and Utter Video Gameography

My Complete and Utter Bibliography: The Rest of the RPGs

 

Advertisements

HeroQuest 25th Anniversary Edition

November 20, 2013 7 comments


One of the first posts I wrote for this blog was a reminiscence on the early days of Vampire: the Masquerade, prompted by the release of a 20th Anniversary Edition. Well, now I feel even older. I just saw that someone is bringing back the Games Workshop – Milton Bradley fantasy boardgame HeroQuest in time for its 25th.

Jervis Johnson – he of Blood Bowl and Adeptus Titanicus/Space Marine fame – was the designer, but I sat in with him on meetings and contributed some early writing and background. I remember that the man from MB liked the fact that I’d named the Barbarian character Rogar, because his boss was named Roger and he thought that would go down especially well.

As part of the agreement, Milton Bradley developed all the HeroQuest expansions themselves but Games Workshop had the right to develop and sell Advanced HeroQuest, which was a lot deeper and more Warhammer-ish. It’s also where the Fimir found a home after failing as a new Warhammer race. I had a little more to do with AHQ, writing a few expansion articles for White Dwarf and – one of my first freelance contracts after I left the Games Workshop staff in 1990 – an undead-themed supplement called Terror in the Dark.

I’ll be keeping an eye on this new incarnation of HeroQuest. Who knows – maybe I’ll even get the opportunity to write something for it.

Want to Get Your Game Published?

October 2, 2012 1 comment

Following on from the theme of the last post, I sometimes get emails out of the blue asking for my advice on getting a roleplaying game published – and sometimes for my help as well. It looks like John Kovalic gets similar emails.

John who? He’s the creator of the hilarious Dork Tower comics, the artist for Steve Jackson Games’ hilarious card game Munchkin, and the co-founder of Out of the Box Publishing. Go out and buy Apples to Apples. Right now. I’m serious. I’ll wait till you get back.

All of which means that John is a man who knows what he’s talking about. His blog yesterday contains a great deal of wisdom for anyone who is looking to get a game published. For added style points, he does it in a series of 17 tweets. Although he specifically refers to boardgames, this is good and valuable advice for any kind of game, including tabletop roleplaying games. So if you have a game that you’re looking to get published, read this. Read it all the way to the end. Print out the expanded section, and tape or thumbtack it up somewhere where you can see it every day.

And if you’re looking to publish a tabletop roleplaying game, you should also take a look at this. You need to be realistic about your chances of making money, even if you tell yourself now that you’re only doing it for fun.

Most people in the games industry get requests for free advice and free help from time to time. Most of us would love to be able to help, but most of us can’t because we’re too busy trying to make a living. No matter what you might think, none of us is sipping champagne on a yacht – not unless they’ve made it big in some other industry. So when someone else gives out good advice and saves me the work of doing so myself, it’s my duty to steal… ahem, pass it along.