Archive
The Twelve Books of Christmas: Part Three
Today, I am showcasing another book I wrote for the Dark Osprey line: Werewolves: A Hunter’s Guide. As always, you can find links to various online retailers on the My Books page.
This was a companion volume to two previous titles, covering zombies and vampires. In the first, author Joe McCullough had established the fiction of the Nightmen, a fictional U.S. Army unit specializing in supernatural warfare. Using this as a basis, I examined werewolves in film, folklore (including historical trials), and elsewhere.
The first thing I discovered was that there are many different kinds of werewolf. As well as the classic movie version – the “viral” werewolf – I identified shamanic werewolves created by spirit travel, sorcerous werewolves created by witchcraft – by far the most common kind in records of medieval trials – werewolves created by divine and saintly curses, and those arising from delusion and other mental illness. I also looked into other animal shapechangers, such as Native American skinwalkers and Japanese hengeyokai.
I had almost as much fun with the various werewolf-hunting organizations worldwide. In addition to the Nightmen of the U.S. Army, you will find the Tyana Society founded by Benjamin Franklin, which did much to combat British Freemasons in the Revolutionary War; Britain’s Talbot Group, founded during World War II for commando and anti-supernatural operations; the Japanese yokai jingcha, the aristocratic Zaroff Society, among others. The obligatory Nazi werewolves are covered, as are the ulfhednar berserkers of Norse traditions.
Here is what some reviewers had to say:
“I can’t imagine anyone with even a passing interest in horror and werewolves passing on this particular book, but if you’re considering doing so, then well…. just think very, very carefully before the next full moon.”
– Unbounded Worlds
“I don’t usually take notes when I read a book for entertainment, but in this case I did. … [A] well-researched, lavishly illustrated and clearly organized book.”
– Goodreads
…and here’s a link to the book’s page on Osprey’s web site. It is available in paperback, ePub, and PDF formats.
Tomorrow, and every day until Christmas, I will be covering another title. If you’re not done with your Christmas shopping, or if you are expecting to receive some gift tokens, take a look: you might find something you like.
Click here for Part One: Colonial Horrors.
Click here for Part Two: Nazi Moonbase.
Click here for Part Four: Theseus and the Minotaur.
Click here for Part Five: The New Hero, vol. 1.
Click here for Part Six: Knights Templar – A Secret History.
Click here for Part Seven: The Lion and the Aardvark.
Click here for Part Eight: Thor – Viking God of Thunder.
Click here for Part Nine: Tales of the Frozen City.
Click here for Part Ten: Blood and Honor.
The Twelve Books of Christmas: Part Two
In the run-up to Christmas, I will be talking about twelve of my books that might make good last-minute gifts for gamer and geek friends – or for yourself, if you are expecting some gift tokens. Details of all these books, including links to various online retailers, can be found on the My Books page.
I wrote Nazi Moonbase for Osprey’s excellent Dark Osprey line, which also includes Ken Hite’s The Nazi Occult and a couple of other titles of mine that touch upon Weird War II. The main Dark Osprey page can be found here.
To write the book, I collected every Nazi superscience conspiracy theory I could find online, added a few details from movies like Iron Sky and games like Castle Wolfenstein, and created an overarching narrative that links everything together. My intention was to create an entertaining read for history and conspiracy buffs, and a coherent setting that could be used for strategy and roleplaying games set anywhere from 1945 to the near future. As well as Nazi UFOs, foo fighters, and zero-point power sources, you will find orbital mirror weapons, lunar drone strikes, and an explanation for mysterious light sources observed on the moon since the 1960s.
As one would expect from an Osprey publication, the book is packed full of historical (and not-so-historical) illustrations, including some gorgeous paintings by Singapore-based artist Darren Tan, who also illustrated The Nazi Occult. Here is what some critics have to say:
“I have to say that the author has done a superb job of melding events of the time with some rather fanciful, but fascinating fiction. It is a book that I thoroughly enjoyed reading and give it my highest recommendation.” – Modeling Madness
“I highly recommend this book as it gives some great ideas for what if models and with the detailed illustrations give you great information for potential dioramas.” – IPMS
…and here is a link to the book’s page on Osprey’s web site. It is available in paperback, ePub, and PDF formats.
I would never downplay the evil of Nazism or the horrors perpetrated by the Third Reich, but one has to admit, they do make the perfect bad guys for a story or game. Mel Brooks once said that his mission was to ensure that no one took Nazis seriously ever again, and I see their reduction to a pop-culture trope, fueled by over-the-top conspiracy theories, as part of the same process. Your mileage may vary.
Tomorrow, and every day until Christmas, I will be covering another title. If you’re not done with your Christmas shopping, or if you are expecting to receive some gift tokens, take a look: you might find something you like.
Click here for Part One: Colonial Horrors.
Click here for Part Three: Werewolves – A Hunter’s Guide.
Click here for Part Four: Theseus and the Minotaur.
Click here for Part Five: The New Hero, vol. 1.
Click here for Part Six: Knights Templar – A Secret History.
Click here for Part Seven: The Lion and the Aardvark.
Click here for Part Eight: Thor – Viking God of Thunder.
Click here for Part Nine: Tales of the Frozen City.
Click here for Part Ten: Blood and Honor.
Click here for Part Eleven: The Dirge of Reason.
Click here for Part Twelve: More Deadly than the Male.
The Twelve Books of Christmas: Part One
You can find links to buy a lot of my work on the My Books page, but in the run-up to Christmas I will be showcasing a dozen of them that make ideal gifts for the geek in your life. The first is Colonial Horrors, a curated anthology of tales from the earliest years of American horror.
The book was first published last October in hardback, and a paperback edition was released a few weeks ago: Amazon also offers a Kindle version. It is a curated anthology, with an introduction discussing the origins of horror fiction in America, and individual notes on each story.
There are seventeen tales in all, published from 1684 to 1927, all of them chosen for the light they shed on the Colonial era and its role in American horror. Just as the European Gothic features the wild mountains, crumbling castles, and ruined monasteries of that continent, so the American Gothic looks to the dark forests, inward-looking towns, and stifling religion of the colonies. From the accounts of the Salem witch trials in 1692 to the 2015 movie The VVitch with its old-fashioned typography, from the earliest tales of the Jersey Devil to the beloved and oft-adapted tale “The Legend of Sleepy Hollow,” the collection covers both the familiar and the unexpected.
Unexpected, you say? How about this:
- The legend of the Jersey Devil began in a religious dispute between two publishers at the start of the 18th century;
- The contributions from Cotton and Increase Mather, well known for their involvement in the Salem hysteria, were believed by their authors to be nonfiction;
- America’s first Gothic novelist, Charles Brockden Brown, is remembered today only by a handful of academics;
- Nathaniel Hawthorne, a descendent of a Salem judge, wrote horror tales as well as moral commentary;
- The cult movie The Blair Witch Project was based (very loosely, as it turns out) on a reported haunting.
But don’t take my word for it. Here are extracts from some reviews:
“For lovers of American literature and horror fiction fans, this important anthology reveals how the religious beliefs, historical events, and folktales of the colonial period influenced the writerly imaginations that led to the evolution of the modern horror genre.”
– Library Journal (starred)“A well-curated collection of creepy, spooky, and downright weird pieces by a core group of American authors. As the nights grow cooler and the shadows longer, stoke the fire and curl up with this excellent example of true American horror.”
– Booklist“Rather than the gothic castles of Europe, these feature witch trials and dark and foreboding forests. The colonial period was truly the birthplace of American horror, as these stories point out.”
– The News-Gazette (Champaign, IL)
Colonial Horrors can be found at any online retailer and at many good bookstores. The publisher, Pegasus Books, has this to say about it.
Tomorrow, and every day until Christmas, I will be covering another title. If you’re not done with your Christmas shopping, or if you are expecting to receive some gift tokens, take a look: you might find something you like.
Click here for Part Two: Nazi Moonbase.
Click here for Part Three: Werewolves – A Hunter’s Guide.
Click here for Part Four: Theseus and the Minotaur.
Click here for Part Five: The New Hero, vol. 1.
Click here for Part Six: Knights Templar – A Secret History.
Click here for Part Seven: The Lion and the Aardvark.
Click here for Part Eight: Thor – Viking God of Thunder.
Click here for Part Nine: Tales of the Frozen City.
Click here for Part Ten: Blood and Honor.
Click here for Part Eleven: The Dirge of Reason.
Click here for Part Twelve: More Deadly than the Male.
Colonial Horrors: Denver Life Interview and Appearances
Hanna Smith of Denver Life magazine recently interviewed me about Colonial Horrors. You can find the interview here.
I’ll be at The Bookies bookstore in Denver on October 29th for a reading and signing. It’s at 4315 E Mississippi Ave, a block east of South Colorado Boulevard: I’ll be there from 2:00 pm to 4:00 pm.
Halloween night I will be reading and signing at Denver’s famous Tattered Cover bookstore in LoDo. The address is 1628 16th Street (at Wynkoop), and I will be there from 7:00 pm.
I will be updating this post with more information, link, and reviews as they become available.
If you aren’t in Denver, you can find the book at your favorite bookstore or e-tailer. I have posted some links on the My Books page.
My Complete and Utter Bibliography: Odds and Ends
Down the years, I have worked on a few things that do not fit in any of the categories covered by previous Bibliography posts. Here they are:
Board Games
Curse of the Mummy’s Tomb, Games Workshop, 1988 – rules editing.
“In Search of Eternity,” White Dwarf 102 – new characters for Curse of the Mummy’s Tomb.
Rogue Trooper, Games Workshop, 1987 – rules editing.
“We Gotta Traitor to Find,” White Dwarf 90 – new cards for Rogue Trooper.
Miniatures Games
Silent Death: Night Brood, Iron Crown Entertainment, 1992 – flavor text.
Card Games
Dragon Ball GT, Score Entertainment, 2004 – text editing.
InuYasha, Score Entertainment, 2004 – text editing.
Yu Yu Hakusho Spirit Detective, Score Entertainment, 2003 – text editing.
Historical Games
“Hounds and Jackals: Reconstructing an Ancient Egyptian Board Game” KMT: A Modern Journal of Ancient Egypt, Vol. 22 No. 1, Spring 2011.
“Hnefatafl: A Viking Board Game,” Learning Through History, January/February 2007.
“Patolli: An Aztec Board Game,” Learning Through History, January/February 2006.
“Play Go,” Calliope (online), January 2006.
“Latrunculi: or The Game of Robbers”, Dig, May/June 2005.
“Play Senet,” Dig, November/December 2004.
“Tau, an Egyptian Board Game,” The Ostracon, Winter 1995.
“Reconstructing Rules for the Ancient Egyptian Game of Twenty Squares,” KMT: A Modern Journal of Ancient Egypt, Vol. 4 No. 2, Summer 1993.
Other Bibliography Posts
My Complete and Utter Warhammer Bibliography (Warhammer, WFRP, HeroQuest, AHQ)
My Complete and Utter Warhammer 40,000 Bibliography (WH40K, Adeptus Titanicus/Epic Scale)
My Complete and Utter Cthulhu Bibliography
My Complete and Utter D&D/AD&D/d20 Bibliography
My Complete and Utter GURPS Bibliography
My Complete and Utter Vampire: the Masquerade and World of Darkness Bibliography
My Complete and Utter Fighting Fantasy and Gamebook Bibliography
My Complete and Utter Colonial Gothic Bibliography
My Complete and Utter Dark Future Bibliography
My Complete and Utter Video Gameography
My Complete and Utter Bibliography: The Rest of the RPGs
Free!
Everybody likes something that’s free – so here are some links to free and try-before-you-buy deals on some of my books and articles.
My Freebies page has a lot of free downloads and links to old articles of mine that are still available on other sites. People seem especially fond of my AD&D articles from the 1980s.
Amazon is offering a free audiobook of my D&D novel Blood and Honor from 2006 as part of the trial offer for their Audible service. I beat out 1,000 other entrants in an open call to win the contract for this book, set in the then-new Eberron fantasy-pulp-noir setting designed by my friend Keith Baker. Keith is also the designer of the hit card game Gloom and the new RPG Phoenix: Dawn Command. I am hoping to have him as a guest on the blog some time in the next few weeks, so watch this space.
Also on Amazon, the pages for my Osprey Adventures and Dark Osprey books now have “Look Inside” links and free samples for the Kindle. The “Look Inside” links are above the cover shot:
Knights Templar: A Secret History
For the Kindle samples, go to the book’s page on the Kindle store and select “Try a Sample.”
I hope you enjoy your free reading, and I hope you’re intrigued enough to buy the books! If Amazon is not your e-tailer of choice, I’ve included links to other vendors on my My Books page.
My Complete and Utter Video Gameography
Although I’m best known for my work on tabletop games, electronic games have been my bread and butter for the last 25 years. Like a lot of “names” from the golden age of tabletop RPGs – Mike Brunton, Jim Bambra, Zeb Cook, Lawrence Schick, Ken Rolston, Paul Murphy, and many more – I found in the early 90s that the electronic games industry offers writers and designers something that the tabletop games industry cannot: a chance to actually make a living.
So far, I have worked on more than 40 electronic games that made it to market, as well as quite a few that didn’t, and a handful that have not yet been announced. Below is a list of the first category.
If you are interested in finding out more about my services and availability as a game writer, a good place to start is my LinkedIn profile.
Merge World Above (Merge, iOS/Android), MY.ru 2020 – Narrative Designer
HAWK: Freedom Squadron (Bullet Hell, iOS/Android), MY.ru 2017 – Narrative Designer
Dawnbringer (Action-RPG, iOS/Android), Kiloo 2016 – Story Designer/Writer
Metal Skies (Arcade, iOS/Android), Kabam 2014 – Localization Editor
Blades of Excalibur (Arcade, Web), Kabam 2014 – Localization Editor
Ravenmarch (Strategy, Web), Kabam 2014 – Localization Editor
Wartune (Strategy, Web), Kabam 2014 – Localization Editor
Wartune: Hall of Heroes (Strategy, iOS/Android), Kabam 2014 – Localization Editor
Heroes of Camelot (Card Battle, iOS/Android), Kabam 2013 – Story Designer/Writer
Dragons of Atlantis: Heirs of the Dragon (Strategy, iOS/Android), Kabam 2013 – Writer
The Hobbit: Kingdoms of Middle-earth (Strategy, Mobile), Kabam/Warner Bros. 2012 – Story Designer/Writer
The Hobbit: Armies of the Third Age (Strategy, Web), Kabam/Warner Bros. 2012 – Writer
Arcane Empires (Strategy, iOS/Android), Kabam 2012 – Story Designer/Writer
Mobile Command: Crisis in Europe (Strategy, iOS), Kabam 2012 – Story Designer/Writer
Kingdoms of Camelot: Battle for the North (Strategy, iOS), Kabam 2012 – Story Designer/Writer
Imperion (Strategy, Web), Travian Games 2011 – Writer/Editor
Viking Tales: Mystery of Black Rock (Casual, iOS), AiLove 2011 – Writer/Editor
Ruse (Strategy, PC/Console), Ubisoft 2010 – Story Consultant
Empire: Total War (Strategy, PC), SEGA 2010 – Writer/Designer
Dragonica (MMORPG, PC online), THQ/ICE 2009 – Localization Editor
America’s Next Top Model (Casual, Mobile), PressOK Ent. 2009 – Writer/Editor
Houdini’s Infinite Escapes (Casual, Mobile), PressOK Ent. 2008 – Writer/Editor
Parking Frenzy (Casual, Mobile), Reaxion Corp. 2008 – Writer/Editor
Parisian Puzzle Adventures (Casual, Mobile), Reaxion Corp. 2008 – Writer/Editor
Detective Puzzles (Casual, Mobile), Reaxion Corp. 2007 – Writer/Editor
Men in Black: Alien Assault (Casual, Mobile), Ojom 2006 – Writer/Editor
Online Chess Kingdoms (Casual, PSP), Konami 2006 – Design Consultant
Call of Cthulhu: Dark Corners of the Earth (RPG, Xbox/PC), Bethesda Softworks 2005 – Pickup Writer
Spartan: Total Warrior (Action, Console), SEGA 2005 – Writer
Rise of the Nile (Casual, PC/Mac), Evil Genius 2005 – Design Director
Rhiannon’s Realm: Celtic Mahjongg Solitaire (Casual, PC/Mac), Evil Genius 2005 – Design Director
Medieval: Total War – Viking Invasion (Strategy, PC), Activision 2003 – Writer/Researcher
Nightcaster (Action, Xbox), Microsoft 2002 – Voice Talent
Em@il NASCAR Racing (Casual, Email), Hasbro 2000 – Designer
Nomads of Klanth (MMO Sim, PC online), AOL 1999 – Lead Designer
The SARAC Project (MMO Sim, PC online), So-Net Japan 1999 – Writer/Designer
Microsoft Fighter Ace (MMO Sim, PC online), Microsoft 1997 – Writer/Researcher
Air Attack (MMO Sim, PC online), VR-1 1996 – Researcher
G-Police (Sim, PSX/PC), Psygnosis 1997 – Writer/Designer
Beyond the Limit: Ultimate Climb (Adventure, PC), Microsoft 1996 – Designer
Touché: The Adventures of the Fifth Musketeer (Adventure, PC), US Gold 1996 – Writer
One Small Square: Backyard (Edutainment, PC/Mac), Virgin 1995 – Writer/Designer
The Legacy (RPG, PC), MicroProse 1993 – Pickup Writer
Fields of Glory (Strategy, PC), MicroProse 1993 – Writer/Voice Talent
Harrier Jump Jet (Sim, PC), MicroProse 1992 – Writer/Designer
B-17 Flying Fortress (Sim, PC), MicroProse 1992 – Writer/Researcher
Castles: The Northern Campaign (Strategy, PC), Interplay 1991 – Writer
Other Bibliography Posts
My Complete and Utter Warhammer Bibliography (Warhammer, WFRP, HeroQuest, AHQ)
My Complete and Utter Warhammer 40,000 Bibliography (WH40K, Adeptus Titanicus/Epic Scale)
My Complete and Utter Cthulhu Bibliography
My Complete and Utter D&D/AD&D/d20 Bibliography
My Complete and Utter GURPS Bibliography
My Complete and Utter Vampire: the Masquerade and World of Darkness Bibliography
My Complete and Utter Fighting Fantasy and Gamebook Bibliography
My Complete and Utter Colonial Gothic Bibliography
My Complete and Utter Dark Future Bibliography
My Complete and Utter Myth and Monsterography