The Twelve Books of Christmas: Part Eleven
My eleventh book of Christmas is The Dirge of Reason, a tie-in novella I wrote for Fantasy Flight’s Arkham Horror boardgame. It was part of a series giving an origin story for each character in the game, and my assigned character was Agent Roland Banks of the Bureau of Investigation (the FBI not being founded until some nine years after the game’s date of 1926). I researched 20s slang and did my best to channel Dashiell Hammett in this tale of a boy-scout agent forced into a situation where the rules – not just of the Bureau, but of physics and sanity – no longer make sense.
The story itself has a longer history. I first came up with the basic idea around 1982, when I had just purchased the first edition of Call of Cthulhu and was running a campaign for my college gaming group. I wrote up the first part as an adventure and sent it to Chaosium; I received a very nice letter back from Sandy Petersen himself, telling me that he liked the adventure and planned to use it in the Second Cthulhu Companion.
When that book was published in 1985, though, my adventure – then titled “Rhapsody in Fear” – was not included, so I approached Games Workshop, who had just started publishing small Call of Cthulhu adventures including the excruciatingly-titled Trail of the Loathsome Slime and the double feature Shadow of the Sorcerer and The Vanishing Conjurer (for which I wrote a sequel, “Ghost Jackal Kill,” which was published in White Dwarf #79). I got another nice letter back, this time from Call of Cthulhu editor (and future Fighting Fantasy honcho) Marc Gascoigne, encouraging me to develop the adventure further. But then I was offered a job at Games Workshop developing Warhammer Fantasy Roleplay, and all things Cthulhu went on a back burner.
Fast-forward twenty-five years or so, and I was writing WFRP for Fantasy Flight’s third edition when I heard of the proposed Arkham Horror novella line. I put “Rhapsody in Fear” forward, and this time – with a new title and a few changes – it was published. In addition to the story itself, the handsome hardback package includes a lavish color section with reproductions of various documents from the story, and some exclusive game cards relating to the character of Roland Banks. As a side-project (my eleven-and-a-halfth book of Christmas?), I was hired to write more short fiction featuring Roland and a few other game characters for the imposing tome The Investigators of Arkham Horror.
While The Dirge of Reason was written as a game tie-in, I made sure that the story, with its mix of hard-boiled action and cosmic horror, would be accessible to readers who are not familiar with the game. Here is what some reviewers had to say about it:
“Pulp fiction of an agreeably lowbrow caliber. That’s not a slam. It’s exactly what I wanted, and exactly what I got.”
– Goodreads“
…and the book’s page on the Fantasy Flight web site is here.
Tomorrow I cover the last of my Twelve Books of Christmas. If you’re not done with your Christmas shopping, or if you are expecting to receive some gift tokens, take a look: you might find something you like. Links to online retailers selling this and many of my other books can be found on the My Books page.
Click here for Part One: Colonial Horrors.
Click here for Part Two: Nazi Moonbase.
Click here for Part Three: Werewolves – A Hunter’s Guide.
Click here for Part Four: Theseus and the Minotaur.
Click here for Part Five: The New Hero, vol. 1.
Click here for Part Six: Knights Templar – A Secret History.
Click here for Part Seven: The Lion and the Aardvark.
Click here for Part Eight: Thor – Viking God of Thunder.
Click here for Part Nine: Tales of the Frozen City.
Click here for Part Ten: Blood and Honor.
Click here for Part Twelve: More Deadly than the Male.
Hmm … a hard-boiled detective, eh? One that might be completely unfazed when attacked by a werewolf, say.
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