Dark Osprey: Systemless Game Settings, Cheap but Deep
I’ve been writing for Osprey Publishing’s Dark Osprey line for a little while now: I have two titles published and a third on the way. It is an interesting line, full of books that blend history, fiction, and conspiracy theory to produce well-researched works gamers will love: exactly what you would expect, in fact, when a renowned military history publisher like Osprey expands into science fiction and fantasy.
I’ve blogged about my own Osprey titles before, and you can find all the relevant posts by clicking on this link. But in this post, I’d like to look at the range as a whole.
I’m in some very impressive company as a Dark Osprey author. Series editor Joe McCullough is a longtime tabletop RPG fan, and he has recruited quite a few names you’ll recognize.
Mike Brunton was the voice of the multiple award-winning Total War AAA PC strategy game series until recently. Before that, he worked on countless video games, edited White Dwarf magazine during Games Workshop’s late-80s golden age, co-wrote the legendary Realm of Chaos sourcebooks for Warhammer, and authored the rarest D&D module ever published. For Dark Osprey, he turns his considerable command of military history to the Anglo-Martian War of 1895 in his book The War of the Worlds. If you like classic science fiction, military history, steampunk, roleplaying, or miniatures wargaming, I can guarantee you will enjoy this book.
Phil Masters was a regular contributor to White Dwarf in the 80s, and has written a number of sourcebooks for GURPS, Castle Falkenstein, and other tabletop RPGs. He was the only author Terry Pratchett trusted to adapt the Discworld into a game setting. The Wars of Atlantis is not his first work on the Lost Continent – his GURPS Atlantis sourcebook is still available – and The Wars of Atlantis holds a wealth of well-researched information on a subject that is sure to appeal to gamers of all stripes, as well as to anyone with an interest in the Atlantis myth.
Kenneth Hite is another prolific GURPS author, and together with gaming luminary Robin D. Laws he co-hosts the podcast Ken & Robin Talk About Stuff. His book on The Nazi Occult packs an incredible amount of information between the covers, and offers a fantastic resource to any gamemaster or tabletop gamer with an interest in Weird War II scenarios. Coming in May 2016 is his exhaustive history The Cthulhu Wars: The United States’ Battles against the Mythos. I can hardly wait.
As well as editing the series, Joseph McCullough kicked it off with Zombies: A Hunter’s Guide. Zombies are taking over popular culture right now, but Joe digs deeper into zombie lore and covers multiple types, from the brain-eating lurchers we know and love to the voodoo zombies of the Caribbean, the necromantic zombies of fantasy lore, and the atomic zombies of the Cold War era – and much more beside. He also traces the history of zombie outbreaks across the world and offers us an unprecedented level of access to the 34th Specialist Regiment (a.k.a. the Nightmen), the U.S. Army’s elite supernatural warfare unit. Somehow, he has also found time to create the wildly popular Frostgrave fantasy miniatures game for Osprey. Some old Games Workshop fans are hailing it as the new Mordheim.
Chris Pramas, founder of Green Ronin and creator of the Freeport fantasy-pirate setting, has written Orc Warfare, a systemless overview of Orc weapons, tactics, and military organization that will be of interest to fantasy fans everywhere. With Dwarf Warfare due out in January, he looks set to turn this into the definitive series on fantasy warfare.
To take a look at the whole Dark Osprey range, click this link. No matter what your gaming or reading interests, I expect you will find something to intrigue and entertain. And while you’re there, check out the Osprey Games and Myths and Legends books as well. One thing is for sure: when Osprey Publishing decided to expand into fantasy and games, they did nothing by halves. Just look at what they’ve announced for 2016!